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Step by Step Change of Material in the Block

We consider the plane problem of formation in a preloaded, infinitely extended body (the mechanical properties of the material of which are described by the Murnaghan potential) circular at the time of inclusion. The mechanical properties of the inclusion material are described by the Murnaghan potential. A variant of the model of the formation of an elastic inclusion is considered, which (at the moment of formation) completely repeats the shape of the remote part of the body in the case where when forces acting on the surface of the inclusion are opposite to the forces acting on the newly formed boundary of the body (through material replacement step by step).

Geometry creation

1. Create a plate.

On the command bar, select the module for constructing surface geometry (Mode — Geometry, Entity — Surface, Action — Create).

From the list of geometric primitives, select Rectangle.

Set the following parameters:

Click Apply.

2. Create an ellipse.

On the command bar, select the module for constructing surface geometry (Mode — Geometry, Entity — Surface, Action — Create).

From the list of geometric primitives, select Ellipse.

Set the following parameters:

Click Apply.

3. Subtract an ellipse from the plate.

On the command bar, select the module for constructing surface geometry (Mode — Geometry, Entity — Surface, Action — Boolean).

From the list, select Subtract.

Set the following parameters:

Click Apply.

4. Cut the model into 2 pieces.

On the command bar, select the module for constructing surface geometry (Mode — Geometry, Entity — Surface, Action — Webcut).

From the list, select Coordinate Plane.

Set the following parameters:

Click Apply.

5. Cut the model into 2 pieces.

On the command bar, select the module for constructing surface geometry (Mode — Geometry, Entity — Surface, Action — Webcut).

From the list, select Coordinate Plane.

Set the following parameters:

Click Apply.

6. Remove the body so that there is a quarter of the plate and a quarter of the ellipse inside it.

In the Model Tree, select (GeometryBody). Select bodies: 1 2 3 4 7 8. Right click and select Delete.

7. Merge surfaces.

In the Command Line enter "merge all".

Click Enter.

Meshing

1. Create a mesh for the ellipse.

On the command bar, select the mesh module (Mode — Mesh, Entity – Curve, Action – Mesh).

Set the following parameters:

Click Apply Size.

Click Mesh.

2. Mesh the surface of the ellipse.

On the command bar, select the surface mesh module (Mode — Mesh, Entity – Surface, Action – Intervals).

From the list of actions, select Automatic Sizing.

Click Apply Size.

Click Mesh.

3. Mesh the plate.

On the command bar, select the mesh module (Mode — Mesh, Entity – Curve, Action – Mesh).

Set the following parameters:

Click Apply Size.

Click Mesh.

4. Mesh the surface.

On the command bar, select the surface mesh module (Mode — Mesh, Entity – Surface, Action – Intervals).

From the list of actions, select Automatic Sizing.

Click Apply Size.

Click Mesh.

Setting the material and properties of blocks

1. Specify the material for the plate.

In the command bar, select the module for specifying material properties (Mode — Material, Entity — Materials Management).

In the column Material enter the name of the material Matrix.

In the Material Properties column, select the created material, and then drag the desired properties to it from the left column.

Drag properties and specify their value:

Click Apply.

Close the Materials management window.

2. Set material to include.

On the command panel, select (Mode — Material, Entity — Materials Management).

In the column Material enter the name of the material turning.

In the Material Properties column, select the created material, and then drag the desired properties to it from the left column.

Drag properties and specify their value:

Click Apply. Close the materials window.

3. Create a block for the plate.

On the command bar, select the block management module (Mode — Blocks, Entity – Block, Action – Add).

Click Apply.

4. Create a block to include.

On the command bar, select the block management module (Mode — Blocks, Entity – Block, Action – Add).

Click Apply.

5. Set the parameters of the first block.

On the command bar, select the block management module (Mode - Blocks, Entity - Block, Action - Block properties/parameters).

Set the following parameters:

Click Apply.

6. Set the parameters of the second block.

On the command bar, select the block management module (Mode - Blocks, Entity - Block, Action - Block properties/parameters).

Set the following parameters:

Click Apply.

Setting boundary conditions

1. Fix the model in Y.

On the command panel, select the boundary conditions module (Mode — Boundary Conditions, Entity — Displacement, Action — Create).

Set the following parameters:

Click Apply.

2. Fix the model in Х.

On the command panel, select the boundary conditions module (Mode — Boundary Conditions, Entity — Displacement, Action — Create).

Set the following parameters:

Click Apply.

3. Apply pressure to the edge of the plate

On the command panel, select the boundary conditions module (Mode — Boundary Conditions, Entity — Pressure, Action — Create).

Set the following parameters:

Click Apply.

Starting calculation

1. Set the type of problem you want to solve.

On the command bar, select the calculation settings module (Mode — Calculation Settings, Calculation Settings — Static, Static — General).

Please select:

Click to set the settings for the loading steps:

Click Apply.

Click Start Calculation.

2. In a pop-up window select a folder to save the result and enter the file name.

3. In the case of a successful calculation, the console displays the message: Calculation finished successfully at "date" "time".

Results analysis

1. Open the file with the results. There are three ways to do that.

The FidesysViewer window will appear, in which you can view the calculation results.

2. On the top panel, select the data of the calculation result to display. From the first dropdown list select Strees, from the second – XX.

 

Using Console Interface

Geometry creating, meshing, setting boundary conditions and materials can be performed using the console interface. Below is a link to the program code that allows you to perform the steps described above manual, you only need to specify the full path and name.

static_multisteps