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CAE Fidesys 9.0 Documentation |
The copy command copies an existing entity to a new entity without modifying the existing entity. A copy can be made of several entities at once, and the resulting new entities can be translated or rotated at the same time. The options for copying entities are:
To copy an entity using Move:
On the Command Panel, click on Geometry.
Click Volume, Surface, Curve, Vertex or Group.
Click on the Create action button.
Select Copy from the drop-down menu.
Select Move from the Copy Type menu.
Enter in the appropriate settings.
Click Apply.
Vertex <range> Copy [Move [X <dx>] [Y <dy>] [Z <dz>]] [Preview]
Vertex <range> Copy [Move <direction_options> [Distance <val>]] [Preview]
{Body|Volume|Surface|Curve|Vertex|Group} <range> Copy Move [X <dx>] [Y <dy>] [Z <dz>] [Nomesh] [Repeat <value>] [Preview]
{Body|Volume|Surface|Curve|Vertex|Group} <range> Copy Move <direction_options> [Distance <val>] [Nomesh] [Repeat <value>] [Preview]
To copy an entity using Reflect:
{Body|Volume|Surface|Curve|Vertex|Group} <range> Copy Reflect {X|Y|Z} [Nomesh] [Preview]
{Body|Volume|Surface|Curve|Vertex|Group} <range> Copy Reflect [Vertex <v1_id> [Vertex] <v2_id] [Nomesh] [Preview]
{Body|Volume|Surface|Curve} <range> Copy Reflect <x> <y> <z> [Nomesh] [Preview]
To copy an entity using Rotate:
{Body|Volume|Surface|Curve} <range> Copy Rotate <angle> About {X|Y|Z} [Repeat <value>] [Nomesh] [Preview]
{Body|Volume|Surface|Curve} <range> Copy Rotate <angle> About <x> <y> <z> [Nomesh] [Repeat <value>] [Repeat <value>] [Preview]
To copy an entity using Scale:
{Body|Volume|Surface|Curve} <range> Copy Scale <scale> | X <val> Y <val> Z <val> [About Vertex <id>] [Nomesh] [Repeat <value>] [Preview]
If the copy command is used to generate new entities, a copy of the original mesh generated in the original entity will also be copied directly onto the new entity unless the nomesh option is used.
Several of the commands include the Repeat token. If that token is used the command will repeat itself value times.
This is currently limited to copies that do not interact with adjacent geometry through non-manifold topology. For details on mesh copies, see the Mesh Duplication documentation.